RossRubino
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Living Plant Wall -  6/21/2022

Grand Casino LED Wall - 4/02/2022

ESPN KayRod Cast Animation - 11/2/2022

Explosion RND - 04/12/2022

03/23/2022

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Abstract Design - 04/12/2021

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Art Challenge Pillars - 4/9/2021

Sport Prompt Animations - 12/01/2020 - 1/15/2021

3D Shoe Model - 12/21/2020

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Daily Exercise - 9/11/2020

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Daily Exercise - Environment - 9/10/2020

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1 Hour Doodle Exercise - 7/22/2020

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Concept Building Design - 6/11/2020

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Text RND - 4/7/2020

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3D Car Rendering - 4/6/2020

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A few animation I Made for Tennessee Titans 2019 Look

Hidden Temple - 01/24/2020

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Cleveland Power Portal - Jack Casino - 11/5/19

6 hour practice challenge - 8/25/19

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Messing around in Cinema before bed - 8/20/19

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Doodle Using Mograph Shader - 8/4/19

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Doodle with Cinema 4D XPressos - 7/4/19

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Logo Design Concept - 1 hour - 1/09/19 

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Low Poly Sledge Hammer (Speed Run Practice) - 10/17/18

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Realistic Flag Simulation Test- 6/9/18

Jet RND for Upcoming Collaboration - 5/05/18 

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VFX Exercise - No plug-ins - 3/29/18

Earth Model for future project - 2/28/18

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VR Set RND - 2/27/18

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RND Fleshed Out - 2/20/18

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Render RND - 2/19/18

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Learning ZBrush Practice Project - 2/18/18

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LED Light Bulb 3D Model - 2/13/18

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Carteret Center 3D Model Finished - 2/6/18

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Carteret Center 3D Model WIP - 2/5/18

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Carteret Center 3D Model WIP - 2/2/18

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Forever Young Title Intro - 1/17/18

RND Flyers Logo Swoosh In - 01/09/18

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Forgot to export my camera before the batch render. I played around with a still frame inside After Effects while Maya was working to get some ideas on how I want text to be read. Not sure what I want for the far background yet, but it's getting there!

2.5-10x40 Tactical Rifle Scope - 01/01/18

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RND Color Template Test - 12/6/17

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Tactical Scope 2.5-10X40 3D Model WIP - 12/5/17

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3D Environment - 12/3/17

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Quick RND/Tutorial Renders - 12/2/17

Camera Test - 11/30/17

S&W 4th Model DA Fixed Geo and Textures - 11/11/17

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Speed Modeling/Texturing Viking Shield (1 hour) - 11/6/17

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A small project to practice new techniques

Smith & Wesson .32 Caliber Single Action Revolver Progress WIP (Total Time: 15 hours) - 11/2/17

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15 hours total. Finished UVing and started adding in detail work such as the spiral in the barrel and handle logo. A few more things to touch up on and it will be time to move onto the next model!

Smith & Wesson .32 Caliber Single Action Revolver Progress WIP (Total Time: 10 hours) - 10/30/17

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Another 5 hours UVing and texuring. Next pass will be refining and cleaning up the UVs and textures. Ran into a few glitches in Maya where my UV editor wasn't updating. Worked on other things until I can find a fix for that.

The Omega Intro - 10/23/17

The Omega Hospital Breakdown - 10/21/17

Smith & Wesson .32 Caliber Single Action Revolver WIP (Timed: 5 hour build) - 10/17/17

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M-32 Grenade Launcher 3D Model WIP - 10/15/17

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6abc High School Huddle - 9/7/2017

Dynamic Light RND - 8/19/2017

 © 2023 Ross Rubino. All Rights Reserved. Danbury. Connecticut
RubinoRoss@Gmail.com
  • Demo Reel
  • Blog
  • Motion Graphics/VFX
  • 3D Modeling
  • Resume